KMOD is a gameplay mod. Due to OF and the COH v2+ patches destroying
all the work for KMOD done over the last year, this version of KMOD
has been made for a supplementary gameplay mod for anyone with OF or
for people who have updated their COH to play online.
This version has SOME custom text, though not much. the custom text that
is in the game so far is not working too well, and if it does, only for
the english versions of COH/OF
At this point in time, there are a few things from the old KMOD (such as the
few new buildings from 1.5beta) in this version, however they are still
unpolished material, so dont expect 100% perfect display of them.
In this version:
- basic changes to all infantry squads (size increased, cost reduced)
- small changes to british faction tech tree
- smallarms for all factions have increased range
- lots of small random things that i always do, but never record
- Tanks/vehicles cost only fuel now
NOTES:
the offmap reinforcement abilities are.... quite psycho. beware.
it is not balanced..
The Fuel and Ammo dumps, and Living Quarters are most likely going to have
$ no key text errors, but just by looking at the cost of building it shows
what it is. if it costs ammo, then its an ammo dump. if it costs fuel, then it
is a fuel dump. if it costs manpower, then it's either a guard tower or a
living quarters. just build it and you will see anyways.